Archive for the ‘PC Games’ Category

The Secret World, First Impressions

The Secret World

I’ve run across The Secret World quite a few times in my desperately bored MMORPG days, but time and again found a reason not to indulge. Recently, after a few gameplay videos on YouTube and a straightforward critique from a friend that knows what sort of games I like to play, I decided thirty bucks […]

Banished Puts the Sim in Simple

Banished

As far as town simulators go, Banished doesn’t bring any new or glamorous mechanics to the table. That’s just fine, because its composition and pacing as a whole are excellent. The tutorial covers the need-to-know, and everything else is picked up from just playing the game. There’s more to it than you’d think, enough so […]

Diablo III: Reaper of Souls Gives the Boot to Bad Loot

Diablo III: Reaper of Souls

At first, I didn’t think I’d buy the Diablo III: Reaper of Souls expansion. Forty bucks is a hell of a lot of bread to dish out for an extra Act and a free-roam mode. Or… is it? As I’ve been saying to my dubious Diablo comrades, they’d be paying twenty dollars for the Crusader, […]

The Ups and Downs of Warframe

Warframe

Now that I’ve played Warframe a lot more, I’ve gained some insight into the structure of the game and the means by which it acquires revenue. While I am most likely going to rant a fair bit about certain aspects, keep in mind that Warframe is still in open beta, thus subject to sudden content […]

Saints Row IV, Now We’re Talkin’!

Saints Row IV

Now, I’m not sure how many of you even vaguely desired a return to the Saints Row series after the Third came out. It certainly lacked the raw customization glory that the second yielded, favoring zanier missions and weirder plot. All the same, the desire to remain tame caused it to come off as a […]

Warframe, Good First Impressions

Warframe

For some reason, my tolerance for MMOs is critically low. I know I’m expected to spend a lot of time on them in order to actually start enjoying them, but I prefer games that provide players with a constant sense of progression. Warframe, to my surprise, does just that with an oddly intuitive equipment crafting […]

Risk of Rain Tips and Tricks 2

Risk of Rain

As promised, here is the second half of the Risk of Rain character tips and tricks. All that remains is the Engineer, Sniper, Acrid, and Mercenary. No Miner, because I don’t like him. Let’s dive right in, shall we? Remember, these tips apply mainly to multiplayer and may not work very well solo. The Engineer. […]

Starbound Beta, Into Infinity

Starbound

Yeah, the Starbound beta just came out yesterday, but I’m gonna go ahead and give all of you tentative players a fair look at what one day of experience can get you. It’s unsurprisingly impressive, as I have been following the project since its very early stages, and I have had a chance to observe […]

Risk of Rain – Tips and Tricks pt1

Risk of Rain

What’s that? Risk of Rain whopping your buttocks and you have no idea what class to play or how to play them? I like you, pal, but you’re a bad liar. If you’ve unlocked all the characters, then you’re probably pretty spittin’ good at the game, considering you beat it five times and got the […]

Risk of Rain Yet No Risk of Rage

Risk of Rain

The dichotomy is baffling. Risk of Rain accomplished something that I have, until now, thought impossible of roguelike indie games: challenging but reasonable difficulty. None of that Rogue Legacy, Spelunky, rage-mode bullshit that deters casual gamers from getting involved with interesting new titles, no sir. It’s true that Risk of Rain has you hit the […]

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