Mugen Souls is Too Overwhelming for a Single Review

Thus, here is a second one. As promised, here is my followup review on Mugen Souls! There’s a lot to discuss about his expansive, playtime hungry JRPG, so I won’t waste too much of your time with exposition. The only thing I’d like you to know is that the people who made Mugen Souls also […]

Castlevania Harmony of Despair, or at the Very Least Slight Disappointment

Castlevania Harmony of Despair is the cooperative Super Smash Brothers of handheld Castlevania platforming games. That specific selection of games evolved from the early GameBoy edition, the one with no aerial control, slow whip animations, and fantastically obnoxious enemy placement. As the times changed, so did the means of winning. Movement and player statistics became […]

Castlevania: Order of Ecclesia Tips and Tricks One

It’s been a while since I reviewed a Castlevania game. That’s kind of a shame, too. Castlevania’s got some damned fun games in its repertoire, and I’m happy to have played them. I’m very happy to have played Castlevania: Order of Ecclesia. So much so, in fact, that I’ve prepared a pair of tips and […]

Mugen Souls is Overwhelming in Perhaps Too Many Ways

It probably seems out of character to review a cliche-riddled JRPG, but with all the negative reviews I’ve been grinding out, it’s a breath of fresh air. It’s cute, it’s perverted, it’s overwhelmingly obnoxious in all the right ways; Mugen Souls! I’m sure that we in the Americas haven’t heard squat about it, considering it’s […]

Dishonored… Ah, Rats

Not another over-hyped first person game published by Bethesda… Do any of you ever feel like you have to watch out for some game companies? Do you ever see certain logos smeared across the front of video game cases and say to yourself, “Ah, crap. Not these guys,” and subsequently avoid said games like the […]

Dark Souls – Artorias of the Abyss Part 1

What’s that? You want me to review the Dark Souls Artorias of the Abyss DLC without blowing my own and possible your mind? Psh, as if. This fifteen dollar installment comes from a game developer who never thought he’d make DLC for his beloved Soul Series. Now that he has, he wants to make sure […]

Borderlands 2 – Done and Done

There are a few things that I need to get out of the way to start off this follow up review on Borderlands 2. First, I didn’t actually beat the game before I stopped playing. Secondly, and relevant to the first, I lost an incredibly high level character to the troublesome savegame UI. I have […]

Sonic Adventure 2: Battle, Chao Garden

As seen on last week’s review, Sonic Adventure 2: Battle is back! Only this time, we’re not looking at the Sonic part… We’re looking at the cute little Chao-Chaos! Yeah! This is the secondary aspect of gameplay that will inevitably account for the prime of all replay value. Any Sonic fan would admit that much. […]

Borderlands 2 is Even More Borderlandsy

It’s been a while since I actually played Borderlands the first, and I didn’t bother with the DLC, so don’t expect many comparisons aside from the usual shit. The usual shit in this context means upgraded visuals, skill trees, user interface, firearm diversity, and even banter. Yes, there was a banter upgrade from Borderlands 1 […]

Custom Robo Arena: A Step in the Wrong Direction

Custom Robo needs a MAJOR revitalization, and Custom Robo Arena was not the way to go. Don’t assume that I mean the latter is a poor game, not in the least. It’s just not as good as the Gamecube version. While it attempts to offer a wider variety of customizable features with dioramas and Robo […]