Dead Island Smells

I mean that in a metaphorical sense. The game stinks. Don’t get me wrong, it has its draws (maybe), but overall, it’ll probably leave you feeling pretty disappointed. I present to you an initial list of negative aspects: Most of not all characters are fugly. That matters to some people. Bad character/weapon to enemy difficulty […]

On Metroid Prime and Tone

Normally, I’d be reviewing a game for content, but with the Metroid Prime series that’s spanned from Gamecube to Wii, I think an alternative perspective is deserved. As most Metroid fans are aware of, the series follows the endeavors of a futuristic bounty hunter named Samus Aran. Most of her work takes her into the […]

Did You Get Gotcha Force?

Well, did you? If not, don’t worry about it. If so, how the hell did that happen? Gotcha Force one of the most obscure Gamecube games I’ve ever had contact with. And it was and still is pretty great. In layman’s terms, it’s an open-plane 3D mini-robo fighter. Shoot ‘em up or beat’em up, whichever […]

GLaD to Play Portal 2

This game is seriously one of the greatest. If you own a computer and have played at least one game, you’ve probably heard of Portal. The first person shooter sans bullets. The puzzle game that presents the player with fantastic humor alongside its innovative puzzles. Yes, I used the word innovative. I only use that […]

Saints Row The Third: The Irony

It’s ironic because the game is addicting, and it has to do with drugs and stuff, which are also addicting… Nevermind. Saints Row the Third is such a step up from Saints Row 2. Is this even possible? Sequels are supposed to suck after the first/second installment, but this game disproves that completely. Here’s what […]

Armored Core for Answer from Armored Core 4

Pros of AC4 and ACfA Dynamic, fast-paced combat favoring strategy over endgame weapons Wide array of missions with minimal repetition, if any at all Over two hundred components with which to build your mech Much more player-friendly interface than in previous games Seemingly complex customization process is quite easy to learn Cons Characterization is strained […]