Archive for the ‘Puzzle Games’ Category

Oh, the Places Journey Will Take You…

Journey

First and foremost, Journey is not a game. I don’t think of it as one. While it has a finite goal, challenges to overcome, areas to explore, and power to be gained, it doesn’t feel like a game at all. Journey is a form of digital therapy, and it performs this exquisitely. With no instruction […]

From Dust and Back to Dust

From Dust

There are some games out there that are meant to be artistic statements, focusing on uniqueness of mechanics and visuals in order to communicate a greater message or tone. From Dust attempts to become one of these memorable games, but unfortunately, it doesn’t pass. I played a fair sum of the levels, and I must […]

Greed Corp. is Ironically Cheap

Greed Corp

And for a good reason. It’s an indie, somewhat vanilla, turn-based strategy game on Steam that offers a unique gameplay experience that doesn’t require too much commitment to pick up and play. Perhaps the proper term over vanilla is rudimentary; there isn’t a whole lot to it. I’ll explain the mechanics, then the draw. Greed […]

WarioWare Touched, Stylus Abuse

WarioWare Touched

WarioWare Touched is one of those games that’s nearly impossible to critically review. The reason being? It’s not so much a game as it is a MASSIVE collection of five second or less microgames. You might say, “But review-guru! There’s always plot to be had, right?” Eh… I suppose. If there is any, it’s about […]

Blinx 2: Masters of Time and Space, and Also Customization

Blinx 2: Masters of Time and Space

The name is a little grandiose in my earnest opinion, seeing as it would imply that the playable characters have ascended to a status akin to godhood. However, that should not make you think that this game is of poor quality. In Blinx 2: Master of Time and Space, you either play as cats with […]

Assassin’s Creed: Revelations, Ezio’s Gone Senile

Assassin's Creed: Revelations

Seriously. The climbing controls are difficult to manipulate even with experience. Ezio is obsessed with jumping to his death. Analysis: Free roam is magnificent, everything else is goddamned annoying. The fact that the bonus goals (full synchronization) are so convenient to achieve yet easy to fail makes everything worse. Say, for example, you’re trying to […]

Worms Blast, Victory at Sea!

Worms Blast

I never really figured that Team 17 would decide to make a strategy puzzle game. From what I’ve seen, they’re more about blowing things up in colorful ways, and the strategy come from figuring out how to blow things up properly. Worms Blast is a step in a different direction, though not too far off, […]

Hey You, Pikachu! Uh, Hello? Pikachu? Hey?

Hey You, Pikachu!

Remember Duck Hunt? That NES game where you plugged in a light gun to the console and played with that? Well think like that, only with a little yellow microphone that you’ll most definitely wind up screaming at for half an hour while Pikachu throws tissues around your room and laughs maniacally. Oh yes. It’s […]

N64 Onslaught Part VII, Legend of Zelda: Ocarina of Time

Legend of Zelda: Ocarina of Time

This is one of the largest games for the N64, so I’m afraid I’m going to have to do what I’ll term a sparknotes review of Legend of Zelda: Ocarina of Time. Completionists beware, you’re in for utter Hell on Earth levels of obsession, because there’s a whole lot of stuff in here, and there […]

N64 Onslaught Part VI, Glover

Glover

Glover is an experimental goal oriented exploration game from 1998. The main character, interestingly enough, is a sentient glove that can do magic. You kind of feel like Master Hand’s kid brother, in a way. While many critics have bashed Glover for difficult to learn controls/mechanics and a bland plot, I think that this unique […]

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