Posts Tagged ‘construction’

Evochron Mercenary, Fun in the Great Outdoors

Evochron Mercenary

By outdoors I mean IN SPACE. Less trees and wildlife, more gravity hazards. For the longest time, I’ve been looking for a free-roam spaceship-type game. The second I finished Evochron Mercenary’s thorough, well-done (slightly wordy) tutorial, I promptly activated my fulcrum jump drives and rammed myself right into an asteroid. I was quite dead. That’s […]

Skyrim Hearthfire DLC, or Skyrim Cribs

Skyrim Hearthfire

Bethesda finally says “I love you” to all the pack rats and completionists of Skyrim with Hearthfire. This content-over-quest DLC pack gives you all the space you need to store your goodies while offering you slight (keyword) customization of how your home looks. I say slight because the final product of each wing/room always looks […]

Go to Town on Towns

Towns

Towns is one of them indie games, don’t you know. Greenlit by Steam, it still has a long way to go before I’d personally consider it playable. Although tagging it with “promising” tends to insinuate that it’s likely going to be cancelled down the road due to inadequate funding, I’d say that a little work […]

Supreme Commander 2: Win with Artillery then Nuke Yourself

Supreme Commander 2

Supreme Commander 2 is a cruel but kind RTS. It offers what most RTS games offer: Several complex factions with unique aspects to each, a campaign that requires you to make use of all available units, and a unique means of production. Because of the way I play these types of games, the campaign is […]

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