Evochron Mercenary, Fun in the Great Outdoors

By outdoors I mean IN SPACE. Less trees and wildlife, more gravity hazards. For the longest time, I’ve been looking for a free-roam spaceship-type game. The second I finished Evochron Mercenary’s thorough, well-done (slightly wordy) tutorial, I promptly activated my fulcrum jump drives and rammed myself right into an asteroid. I was quite dead. That’s […]

Yume Nikki, A Game of Depth

Attention all dreamers, existentialists, and abstract thinkers! I’ve found a magnificent new (quasi-new) indie game for you to indulge in. It’s called Yume Nikki, and I know it’s a 2004 release, but bear with me as I explain to you why you need to download it. Constructed on the RPG Maker 2003 engine, this delve […]

Dead Island, Second Take

I never ever thought I’d come back to Dead Island. I mean, after playing through as the blade-wielding glass cannon Xian and getting murdered in half a second whenever anything more than a basic zombie slapped me, I was pretty much done. But, my desire for open-world zombie re-murdering was too strong, and I found […]

Terraria is NOT Minecraft, Okay?

Before I actually started playing Terraria, I was convinced that it was just a cheap 2D replica of Minecraft. At a glance, you may agree with this sentiment, but that’s why I’m here to convince you otherwise. Gameplay-wise, Terraria and Minecraft have many elements in common, such as crafting, digging, mining, and constructing. However, the […]

Game Review – Dark Souls

Dark Souls, the perfected echo of the gut-wrenchingly difficult Demon’s Souls. If you thought you died too much in Demon’s Souls, you haven’t seen anything yet. Dark Souls is a game not meant for casual-core gamers who want cheap thrills and easy wins; it’s called one of the hardest games on the market for a […]