Posts Tagged ‘knight’

Chivalry: Medieval Warfare Needs a Revolution

I’m not sure I entirely understand why Chivalry: Medieval Warfare is considered out of beta. I mean, I would assume that it’s because games out of beta can earn a bit of money by being sold as “complete games,” but Chivalry doesn’t fit that description. To be blunt, it’s a damned mess. The tutorial’s buggy […]

HOARD, Easy Come, Easy Go

HOARD

I received HOARD as a gift from a friend, which basically means that I myself wouldn’t have purchased it. This is basically true, since HOARD is a dangerously simple and small game. That said, it is also entertaining in small bursts. I’ll leave out adjectives such as “good” and “bad” because I believe HOARD accomplishes […]

Dungeon Defenders, Wall ’em and Maul ’em

Dungeon Defenders

Sometimes you want to play a third person fantasy action RPG. Sometimes you want to play a versatile fantasy tower defense. And sometimes, you get so excited about playing both, you can’t decide which one’s for you. So how about both? Did you want to play with your friends too? Well, excellent! Dungeon Defenders is […]

Vanillaware Goes RTS with GrimGrimoire

GrimGrimoire

So, my dear reader, do you enjoy the idea of constructing a base, defenses, and units with which to assault your foes? Such a question might bring Warcraft or Command and Conquer to mind, might it not? Well, how about mythological creatures? Do you like those? I’m talking dragons, unicorns, golems, demons, spirits, the works. […]

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