Posts Tagged ‘sci-fi’

Starbound Beta, Into Infinity

Starbound

Yeah, the Starbound beta just came out yesterday, but I’m gonna go ahead and give all of you tentative players a fair look at what one day of experience can get you. It’s unsurprisingly impressive, as I have been following the project since its very early stages, and I have had a chance to observe […]

Supreme Commander 2: Win with Artillery then Nuke Yourself

Supreme Commander 2

Supreme Commander 2 is a cruel but kind RTS. It offers what most RTS games offer: Several complex factions with unique aspects to each, a campaign that requires you to make use of all available units, and a unique means of production. Because of the way I play these types of games, the campaign is […]

Tiberian Sun: Firestorm Burns Scrubs to Cinders

Tiberian Sun: Firestorm

Tiberian Sun: Firestorm is such a badass top-down RTS game. It was back in the crappy blocky pixelly 2.5D days, mixed with incredible bot difficulty even at the lowest levels. Without the ability to select spawning locations or limit superweapons, every match is a pulse-pounding Earth-shattering nuke fest. I’m serious. It’s that epic. One of […]

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